A village world rooted in Istanbul

A few notes on how Koyland is built and what you can find in the game today. These are current development notes, not a dated release history.

We bring village strategy onto the real map of Istanbul. These notes describe systems you can explore in the game now and will change as the game develops.

Map

A game shaped by its routes

Istanbul’s districts, shorelines and crossings set the scene. Found a village on the map and choose work sites according to the surrounding terrain. Caravan and campaign routes use roads, bridges and ferry crossings. Movement on the map helps you follow each journey.

Village

Small choices add up

Wood, food, stone and gold form a connected economy. Work sites, worker assignments and buildings change what your village produces. Guide quests show the first steps; market, research and eras open over time.

World

You are not alone in the city

Other players’ villages appear on the map. Trade, guilds, chat and player combat are parts of this shared world. New villages have starting protection; plan your defenses and travel times before entering a conflict.

Progress

Time passes while you are away

Your village progress is kept on the server. When you return, offline production is calculated for a limited period. Short breaks can still bring progress, but resources do not accumulate without limit.

Market

Barter has a price

Barter orders move prices noticeably; a large order shifts the market. Each order has its own cooldown and there is a daily cap. You plan when and how much to trade instead of cashing in on a shortcut.

Look

Your village, your signature

Personalise your village with cosmetic decorations: monuments such as the Eiffel Tower and a distinct animated stone watchtower for defense towers.

Sound

Music that follows the game

There is a calm main theme and a night loop. Attacks, raids, warnings and collapses each have their own sound, so you know what happened without watching the screen.

Supporter

Optional support

Active Supporter membership gives bronze chat text, a badge and official MCP access; it grants no gameplay power, production or trade advantage. Every gameplay feature, including automatic villager assignment, is open to everyone. See the terms for details.

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